Saturday, November 1, 2014

Absylonia, the Daughter of Everblight

Okay, okay, it's been a while. But! I've been super busy with school and life, so don't hate me.

But! I've finally finished a model, and I am absolutely thrilled with how she turned out. Epic Absylonia, the Daughter of Everblight, is one of the newest models from Privateer Press's new Hordes: Exigence book. I love the model, both aesthetically and in game.

And here she is.



Look at that! Isn't that so awesome! Like, seriously, I love it! I wanted to keep her paler than all my other models in the army so she would be a nice contrast. Also, I really wanted to do something fun with her wings--so how do you think it turned out?

I base-coated her skin a pale pink, then actually went over it again with a white wash. Her wings I had originally painted a purple color, but when I decided to do the black, I white washed them with several layers to what you see there. The black was just a straight black--and a lot of stippling. But I love how it turned.



As for in game.....oh, she's pretty mean. I've played with her several times now and I can now say I have found a caster that definitely fits me. If you get her feat turn right, the battlefield is just filled with carnage. She herself is mean in melee, so you don't want to mess with her. Then she just boosts and beefs up all her beasts--and she works really well with them, which I'm glad, as I love to play them--and they become absolutely monstrous.

Anyway, let me know what you think! I love feedback. :)

Peace!


Sunday, August 24, 2014

Proteus!

All right! And here's the model I've spent most of today working on--my conversion of Proteus, with his Death Jack trophies!


Isn't he wonderful?! All right, so Proteus--he's a character heavy warbeast, which means you can only take one of him. And he's pretty much a Carnivean upgrade. Instead of the usual 4 Fury that most of my heavies can have, Proteus can have 5. He also has an ability called Herding, which means the warlock can force, reave, leach, heal, and transfer damage to other warbeasts that are in his command range. That pretty much gives the warlock an extra 7 inches of control from him. His Tentacle Lash, which is a range 6 ranged weapon, has Chain Weapon and Drag. Chain Weapon ignores Buckler and Shield and Shield Wall, which is handy. From what I've heard, Drag has gotten better--if he damages an enemy model with an equal or small base, they can be pushed any distance directly towards him. After being moved, Proteus can then make one normal melee attack against that model. Then I can continue to make additional melee attacks. Oh, and did I mention he also had a weapon with Reach, then two Open Fist melee attacks? And the Reach weapon also has Chain Weapon, and it also has Pull, which means if it hits a model with an equal or small base, it can be pushed any distance toward this model. Kinda like Drag, only for melee. He's pretty rude, yeah.

As for the painting and converting, I ordered some Death Jack parts off of the Privateer Press online store to use for the conversion. We have a challenge for our league this time to convert a model to have "trophies" or bits from other models. I decided on Death Jack because A) it will irritate Cryx players and B) Death Jack is overrated. He's good, but there's other good stuff, too. Just like my Carnivean--he's good, but I have other good stuff I like to play as well. So Proteus is holding the head within his tentacles and climbing over the shoulder pad (see in top picture) and the carapace (below).


Anyway, I love this model, and I can't wait to use him in a game soon. Peace out!


Nephilim Protector

My first light warbeast!

This is my Nephilim Protector. Look a bit different from my other beasts? Perhaps that because of all that armor he has on. And, ya know, the giant halberd he's wielding.

This guy wasn't too hard, actually, and I still enjoyed painting him. I wanted my armor to be a bit different from how I usually do my infantry armor because, well, he's a beast. So I went with a blue that I mixed with some silver to give it a bit of a sheen. The spikes are a dark bronze color and the detailing and siding are all a light silver. His weapon matches, of course. His skin I actually based as a plain gray, then just went and put several layers of violet over it to give him the usual purple look.

Now, there's supposed to be a few more pieces on him--two wings stubs up on his back, beside his spines. Weeeeeell, I lost one. Oops. So I just decided I'd leave off the other one as well. I mean, why does he even have them to begin with? He doesn't fly.

Now, he's not a game changing piece, but he is pretty handy. This is a piece you keep near your warlock, because he has Shield Guard, which means if a friendly model that is within two inches of him is hit by a ranged attack, he can take the damage instead. He also has Empathic Transference, which means a warlock can transfer damage to him even if he is full on fury, which normally, you cannot do. Handy, like I said. He's got a couple of other tricks, but like I said, he isn't a game changing piece, but it certainly doesn't hurt to have him around. I've used him a couple times and he's helped my warlock several times. ^^

Servath Reznik, the Wrath of Ages

I have completed my first commission model! And it was a doozy, all right--a huge based model! Bah! I completed it for the owner of our wonderful game store, the Armored Gopher Games, so I hope he'll be happy with it. :)


Boom! Side view. As you can see, it is pretty large. Very detailed. Lots of bits...Nah, I had fun painting it. Unlike a lot of people, I actually enjoy the painting process--making little color decisions, deciding what goes where, seeing it all go from my brain on to the actual model...Love it. I painted it the Menoth colors, which was what Dave had requested, and tried to stick as close to it as I could. A few little changes, but overall, I think I did pretty well. I'm not going to go in to too much detail on the colors--there was A LOT of color mixing. This took me several weeks to get completed, especially with lots of working and getting back to school and our Warmachine/Hordes league starting up again. But I finally got it done!



Just look at this guy! I mean, c'mon, he totally looks like he would run you down without even a second glance.

Anyway, I'm happy with the results and I hope Dave is, too. It was a fun model--and I don't plan on painting something that big again for a long time. ^^ Anyway, that's that! I've gotten a good bit of work done today, so onwards!





Saturday, August 2, 2014

Been a while...

Okay! So, I know it has been a while since I last posted something, but my painting is on a bit of a hiatus. I'm not painting any of my models currently because I am waiting until our WarmaHordes league is started up again, where I can score them for points when they are painted. :)

Also, just ordered a couple of warjack parts to use in a conversion, which will be a painting challenge next league. I ordered Death Jack parts that I will be using on my Proteus model--because Proteus is a badass. :) And he will look even more badass with a Death Jack head clutched in his claw. Whoo!

Also again, I am currently working on a commission model for someone. It is a huge model and taking forever, but it is really fun and I hope I can post it on here when it is finished. :) My first commission! Wish me luck!

And on that note, I'm out! Got some stuff to do, might do some work on that model I just mentioned. See ya!

Tuesday, June 17, 2014

Lady Justice from Malifaux

All righty, so I've posted a lot of my Hordes figurines. I've mentioned before, I have other ones, too, and I finally got around to painting one of mine from the game Malifaux. Unfortunately, I never got to play the game except for once, because it kind of died out at our store. But, things come in waves--it'll eventually come back.

And so, I have my model for Lady Justice painted.


And here she is. I love the model--also because it didn't require assembly--and I think this is the older version. There's a new one of her out as well. On the box, Miss Justice is clothed in black with red hair--well, I like to switch things.


Her clothes are kind of a dark teal color, the pants just being a little darker than the top, and I washed over them with a black wash to give them a bit of a worn look. I used gold as an accent color on her top and on her belts, both because I love the blue and gold color combination, and it's an awesome paint color I haven't gotten to use much. Her boots were just black with the silver front, trimmed with the same gold. Her sheath for her sword is actually two different shades of red.


She was painted after Barbie Lylyth, so I was wanting to do another blond hair color. I mixed the yellow and the white the same as I did for Lylyth, but with each layer, I added a little more red to get this strawberry blond color. I quite like it in combination with her blue outfit. And for the blindfold, I thought red would be a nice contrasting color.

Over all, I am very pleased with how she turned out. I can wait to paint the rest of my Malifaux models, as they are all beautiful, so I will hopefully be doing that very soon.

Fyanna the Lash--new character solo!

Haha, sooooo, she came out on Friday the 13th. I was checking Facebook after work when I saw a posting from the game store I go to, Armored Gopher Games, announcing the new stuff that was in, and saw she was finally out.

Now, I've been waiting on her, because she sounds super fun to play. I've been excited for months.

She wasn't even on the shelf a half hour before I snatched her up. Teehee! She was assembled Friday evening and painted by Saturday. What can I say--I love to paint, and she was a really cool model.


And here she is--Fyanna the Lash! So, we'll go over her paint first, then her awesome shit. Since she is still Blighted Nyss, I did my usual light purple skin. It was actually a lavendar color and I thought it looked lovely. Her armor was actually painted bronze then highlighted with silver--the opposite of what I usually do. There were bandage looking bits on her legs and the arm holding the lash, so I just painted those white and dirtied them up with a black wash. Her hair I actually painted a dark red color with just a bit of purple mixed in, and her...cloth bit? Not sure what to call it, but the cloth she is wearing is another purpley-red color. The barbed lash is just a silver with some black wash. I mean, it's a chain--not much detailing to do there. ^^ I could have painted the barbs, but decided not to. There were some bone bits on her, like her spine and her claws.


Now, in combat, she is really neat. Ever time she makes a normal melee attack with her lash, which is a Power/Strength 12 Reach weapon--Reach means it has a two-inch melee range, which is much more than the usual half inch--she picks from three options. There is Dismember, which gives her an additional damage die against warbeasts. This would be awesome--if most people didn't play Warmachine with warjacks. I don't often get to face other Hordes players, but it's whatever.

Another option is Pitch--in which she throws you. Just gets to throw you, no matter how big you are. If she hits you, it is as if she passed the strength test and just sends that heavy warjack of yours in another direction. "Get out of my face!" This is handy because, after you are thrown, you are knocked down--and can automatically be hit. Ooooouch.

The last option is Beatback, in which, after the attack is resolved, the enemy model can be pushed one inch away from her and she can advance one inch. And, on her action her melee reach is four inches--so that means she can bring a lot more models in to her melee reach. Or, get you away from her so you are out of melee if you don't have Reach on your weapons. Now, she has Rapid Strike as well--which just means she can make an additional melee attack each combat action. Automatically, she gets two attacks. Ouch.

In addition, her weapon ignores the Buckler and Shield weapon qualities and Shield wall. Then she has Evasive, in which you can't make free strikes against her, and Prowl, which gives her stealth in concealment or cloud effects.

Needless to say, I am super excited to play her in a game. :D